Jennifer Grouling Snider
Director of Writing Program and Associate Professor of English
Jennifer Grouling has been at Ball State since Fall 2011 and currently serves as writing program director. Her current research focuses on writing assessment—particularly the use of the AAC&U VALUE rubrics. She has also published work on general education assessment, teacher response, and TA prep in journals such as The Journal of Writing Assessment, The Journal of Response to Writing, and Composition Forum. She is the author of the book The Creation of Narrative in Tabletop Role-Playing Games (2010).
Director of the Writing Program
Director of the Writing Center
Fall 2011-Fall 2014
PhD, English, Rhetoric & Writing
Virginia Tech, 2011
MA, English, Rhetoric & Composition
North Carolina State, 2005
BS, English Education
University of South Dakota. 1994
Research and Publications
“Training Writing Teachers: An Assignment in Mapping Writing Program Values.” Prompt: A Journal of Academic Writing Assignments. Forthcoming Spring 2018.
“Responding to Student Writing on Paper versus on the iPad: A Comparative Study.” Journal of Writing Response, 4.1. Forthcoming Spring 2018.
“The Path to Competency-Based Certification: A Look at the LEAP Challenge and the VALUE Rubric for Written Communication.” Journal of Writing Assessment, 10.1. December 2017.
“Colleagues, Classmates, and Friends: Graduate v. Undergraduate Tutor Identities and Professionalization” (with Elisabeth Buck) Praxis: A Writing Center Journal, 14.2. May 2017.
“If You Build It, Will They Come? Degrees of Multimodality in Writing Center Users’ Texts.” (with Jackie Grutsch McKinney) Computers and Composition. September 2016. “Resistance and Identity Formation: The Journey of the Graduate Student-Teacher.” Composition Forum 32, 2015.
“Questing through Class: Gamification in the Professional Writing Classroom.” (with Eva Grouling Snider, Stephanie Hedge, and Alyssa Schweigert.) Ed. Jennifer deWinter and Ryan Moeller. Computer Games and Technical Communication. Studies in Technical Communication, Rhetoric, and Culture. Ashgate. 2014.
The Creation of Narrative in Tabletop Role-Playing Games. Jefferson, NC: McFarland & Company, 2010.
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