Ball State's Portfolio: Immersive + Collaboration, March 2007
Navigating Nature
Navigating Nature
Video Feature
"Navigating Nature" is a computer game that follows an 8-year-old boy as he steps into the dying Forbidden Forest. While there, he must bring the once-thriving ecosystem back to life.

Twelve Ball State students created the game to help teach children about ecosystems and their care.

Landscape architecture major Francesca Louise Hernandez and her professor, Martha Hunt, talk about this unique immersive learning experience in the following video:

Who Produced This Video?
Ball State students, of course. Learn more.

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The Viriginia B. Ball Center for Creative Inquiry is a special place at Ball State where students' creative visions are realized.

Each semester, in lieu of taking regular classes, a group of students working with a faculty mentor explore connections among the arts, humanities, science and technology. Their goal is to create a product that demonstrates their collaborative effort and interdisciplinary study.

In the example highlighted here, English, computer science, biology, landscape architecture, and telecommunications majors created a video game that is being marketed to real-world publishing firms.

In Perspective
Get different perspectives about how students are benefiting from this experience:

Virtual Roundtable
Ask questions of any of the featured participants involved with the Navigating Nature project and a Viriginia B. Ball Center immersive experience. They will answer them online in our Virtual Roundtable.
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