International Games Day @ Bracken Library

Join the University Libraries for International Games Day @ Bracken Library from 11 a.m. to 5 p.m. Saturday, November 16. Our event – located in the Schwartz Digital Complex and BL 104 – will be primarily focused on tabletop games, but whether you’ve been settling Catan since you were 5 or just found out that “modern board game” isn’t an oxymoron, there’s something for you.

Settlers of Catan tournament (11 a.m. to 3 p.m.)

Compete with other students to develop colonies on the fictional island of Catan in this quintessential modern board game. Establish settlements to gather resources that will allow you to build cities, roads, armies and other improvements. The player with the most victory points after four games will be crowned the winner.

Preregister for the tournament by emailing Joseph Roberts at jmroberts@bsu.edu.

Werewolf (3 p.m. to 5 p.m.)

Each night under cover of darkness the werewolves strike, claiming another victim. Throughout the day, the fearful villagers argue and trade accusations, trying to determine which of their fellow townsfolk are wolves. In this game – described as an exercise in “social deduction” – the larger group of villagers seeks to identify members of a smaller secret group, the werewolves, while each group tries to eliminate the other one player at a time. Play as a villager and root out the lycanthropes in your midst, or conceal your nature as one of the beasts!

Open tabletop gaming (11 a.m. to 5 p.m.)

Try a variety of tabletop games from the Libraries’ Educational Resources Collection. In addition to popular modern board games like Carcassonne, we will have war games, word games, urban planning games, strategy games, and a couple oddities. Build your own city! Shatter Napoleon’s fleet! Leave your friends breathless from laughter with your improv comedy stylings! 

International Games Day @ Bracken Library will be held in conjunction with the American Library Association’s International Games Day – a worldwide celebration of the social, educational, and recreational value of games of all types observed by libraries on all seven continents. (Yes, even Antarctica.)

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