This first post is going to be less about actual tactics, and more about functioning as a team/squad, as a warning.
First off, this is not a democracy. Democratic functioning is great in a non-emergency situation, when you have time to deliberate, discuss, and THEN decide on a course of action. In the field, however, democracy leads to failure. You need to be willing to follow when necessary (most of the time), and also to lead when necessary. When you are supposed to be following orders, follow them. Your squad or team leader is giving you those orders for a reason, and you most likely don't have as much information as they do. When you are leading a team, be aware that the decisions you make can mean the difference between the survival and death of your teammates. If they go down, it's your fault, no matter which of your teammates screwed up. As the leader of the team, you take that responsibility.
Let's take a lesson from military organizations around the world: the ideal base team is four or less. A squad is made up of two to three teams. Each person in the field should have EXACTLY one person they get orders from. Team members get orders from their team leader, and team leaders take orders from their squad leaders. Hierarchies are the best way for us to stay alive and stay organized.
Granted, we don't have a ranking system, and I think we need to keep it this way. If two teams (or squads) meet in the field, quickly figure out which team or squad leader is in charge, and RUN WITH IT. Don't squabble about it, just go. If you're forming a team or squad in a safe place, figure out who's going to be the leader before you get out in the field, and don't change that until you get back inside. Know who your teammates are, know who your squad-mates are, and know some basic commands to keep things running smoothly.
Finally, realize that if you're going to form teams on the fly, you're going to wind up with people of vastly varying skill levels and abilities. I realize that it's best to form teams based on weaponry, speed, and skill, but often that just isn't possible -- use what you can get!
Former HvZ Administrator