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Purdue Game 
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Joined: August 27th, 2008, 2:06 am
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Post Re: Purdue Game
Karije wrote:
Holy EFF that sounds awesome. I really wish I could have gone with you guys.

Anything you saw that you think we could implement into our gameplay?


From the game I witnessed? No. Everything was pretty standard.

However, some of the ideas that have been floating around by talking to some of the players have been PHENOMENAL. Like, I REALLY wish we could implement some of the ideas into our game.

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"We're going to be doing one thing and one thing only; killing zambies."

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November 8th, 2009, 3:13 pm
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Joined: July 25th, 2008, 12:19 am
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Post Re: Purdue Game
Last Defender wrote:
Karije wrote:
Holy EFF that sounds awesome. I really wish I could have gone with you guys.

Anything you saw that you think we could implement into our gameplay?


From the game I witnessed? No. Everything was pretty standard.

However, some of the ideas that have been floating around by talking to some of the players have been PHENOMENAL. Like, I REALLY wish we could implement some of the ideas into our game.


Which Are?

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A wise man once said I don't have to out run that zombie I just have to out run you.


November 8th, 2009, 3:44 pm
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Capture the Flag Admin
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Joined: October 8th, 2008, 11:40 am
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Location: Southside Houston, Texas
Post Re: Purdue Game
Alacrán's Report
Facing Massive Zombie groups and being able to take on hoards the size of our playerbase with only a handful of Hospitallers and win...
+25
Walking onto a campus where I was already a renouned celebrity and proving that I was all that had been talked about....+10
Demo-ing an entirely revolutionary style of weapon to a group so unfamiliar to anything like it....+10
gun jamming on the basis of murphy's law...-50

otherwise, it was a really fun expedition and I hope that that kind of thing can happen more often...minus the
millifag types...

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November 9th, 2009, 5:18 am
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Joined: October 9th, 2009, 6:46 pm
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Post Re: Purdue Game
i had a good lol at the expense of many zombies.

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November 9th, 2009, 3:09 pm
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