CS 515 - Game Programming

An introduction to game programming. Topics include active and passive rendering, sprite animation, collision detection, audio playback, input devices, deployment, and applications of artificial intelligence. Before enrolling, a student is expected to have taken CS 524 or the equivalent of two semesters of programming and an algorithms course. Not open to students who have credit in CS 315.

College: Sciences and Humanities
Hours: 3
Permission: Y
Prerequisite: CS 324
Co-requisite: none