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Electronic Art and Animation Courses
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ART 200 - Introduction to Computer Art.
Introductory studio experience in the use of digital technology in the fine arts. Topics include digital imaging, motion graphics, editing and computer animation. This course will also trace technologically driven art from pioneering efforts to current trends, and the central role played by computers in the field of electronic art. Open only to art majors.
ART 311 - Animation 1.
Introduction to techniques and aesthetics of three-dimensional computer animation. Topics will include modeling, animation, surfaces, lighting and rendering. Prerequisite: ART 200, 231. Open only to art majors.
ART 312 - Animation 2.
Expands upon three-dimensional computer animation concepts and techniques while developing narrative and experimental structures. Continued exploration of modeling, lighting, surfaces, dynamics, particle animation, compositing, and character animation. Prerequisite: ART 311. Open only to art majors.
ART 313 - Animation 3.
Advanced investigation in three-dimensional computer animation. Exploration of topics such as inverse kinematics, expressions, character animation, compositing, motion capture, batch processing and distributed rendering. Storytelling and experimental approaches will be further developed. Prerequisite: ART 312. Open only to art majors.
ART 321 - Video and Intermedia Art 1.
Provides an historical, theoretical and technical introduction to video art and intermedia, surveying new media art forms including various video genres, installation and performance. Technical demonstrations and workshops will cover camera, sound, lighting, pre-production and digital editing techniques. Prerequisite: ART 200, 231. Open only to art majors.
ART 322 - Video and Intermedia Art 2.
Expands upon concepts, aesthetics, and techniques of experimental electronic art. Topics include digital video, digital imaging, motion graphics, interactive media, sound, installation and experimental genres. Work and readings by electronic and intermedia artists will be screened and discussed. Prerequisite: ART 321. Open only to art majors.
ART 323 - Video and Intermedia Art 3.
Emphasizes the advanced exploration of specialized topics within electronic art. The development and refinement of innovative techniques and concepts will be stressed. Works representing various genres of time-based and interactive digital works will be screened throughout the semester. Prerequisite: ART 322. Open only to art majors.
ART 414 - Animation 4.
Design and production of a collaborative or independent animation project. Projects can be produced independently or in collaboration with an interdisciplinary group of artists, animators or composers. A pre- production package will be developed and approved by the instructor. Festival and exhibition opportunities will be explored. Prerequisite: ART 313. A total of 6 hours of credit may be earned, but no more than 3 in any one semester or term. Open only to art majors.
ART 424 - Video and Intermedia Art 4.
The development of a body of work refining approaches to video, electronic art and intermedia forms. Projects can be produced independently or in collaboration with an interdisciplinary group of artists, animators or composers. All work will be produced in consultation with the instructor. External exhibition opportunities will be explored. Prerequisite: ART 323. A total of 6 hours of credit may be earned, but no more than 3 in any one semester or term. Open only to art majors.
ART 490 - Senior Project in Electronic Art and Animation.
Synthesis and culmination of undergraduate studio experiences in animation, video or intermedia art, with a student exhibition as the capstone experience. Prerequisite: ART 414 or 424, completion of 15 hours in option, sponsorship by an art faculty member; permission of the department chairperson. Open only to art majors.
ART 511 - Advanced Animation.
Advanced graduate-level study within animation. A total of 9 hours of credit may be earned, but no more than 3 in any one semester or term.
ART 521 - Advanced Video and Intermedia Art.
Advanced graduate-level study within video and intermedia art. A total of 9 hours of credit may be earned, but no more than 3 in any one semester or term. Open only to art majors.
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